Table of Contents

Method UpdateCursor

Namespace
YVR.Core
Assembly
YVR.Core.Runtime.dll

UpdateCursor(GameObject, Vector3, Vector3)

Updateing cursor

protected virtual void UpdateCursor(GameObject targetGO, Vector3 hitPosition, Vector3 hitNormal)

Parameters

targetGO GameObject

Current raycast hitting game objects

hitPosition Vector3

Current raycast hitting point's position

hitNormal Vector3

Current raycast hitting point's normal